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ScheduledSignal class

Defined in

Namespace: ReactiveUI.Primitives.Reactive.Signals Assembly: ReactiveUI.Primitives.Reactive.dll Full name: ReactiveUI.Primitives.Reactive.Signals.ScheduledSignal<T> Modifiers: public

Summary

View source

A signal which emits items using the specified scheduler.

Applies to

net10.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net462, net481

Class hierarchy
classDiagram
class ScheduledSignal~T~
class ISignal~T~ {
    <>
}
ISignal~T~ <|.. ScheduledSignal~T~
class ISignal~T, T~ {
    <>
}
ISignal~T, T~ <|.. ScheduledSignal~T~
class IObserver~T~ {
    <>
}
IObserver~T~ <|.. ScheduledSignal~T~
class IObservable~T~ {
    <>
}
IObservable~T~ <|.. ScheduledSignal~T~
class IsDisposed {
    <>
}
IsDisposed <|.. ScheduledSignal~T~
class IDisposable {
    <>
}
IDisposable <|.. ScheduledSignal~T~

Implements: ISignal, ISignal, IObserver, IObservable, IsDisposed, IDisposable

Constructors

NameSummary
.ctorInitializes a new instance of the [ScheduledSignal](# class.

Properties

NameSummary
HasObserversGets a value indicating whether this instance has observers.
IsDisposedGets a value indicating whether this instance is disposed.

Methods

NameSummary
OnCompleted
OnError
OnNext
Subscribe
Dispose
Inherited members